The Design It! curriculum
was developed by Bernie Zubrowski and others at Educational
Development Centers in Newton, MA, and is published
by Kelvin. It includes design challenges where students
create: gliders, ball-and-track toy, rubber-band-powered
cars, pinball machine, paper bridge, spinning toys,
and the Model
Crane that is featured in DITC.
Design It! has a well thought-out pedagogy behind it,
which differentiates it from other design-based curricula.
Students spend more time with the activities' materials,
before being given plans from which they can make more
optimal designs. Zubrowski explains that students need
to learn by hands-on explorations about what the materials
can and cannot do, before they can make knowledgeable
decisions of how to improve the devices they are building.
This translates into more time spent on the project
-- an in-depth way to learning.